Role: Market Research & Game Design
• Market Research on Rhythm Games:
o Conducted a comprehensive market survey on all rhythm games, with a particular focus on Nintendo's Rhythm Heaven series.
o Examined their beat-matching mechanics, distinctive features, and target demographics.
• Innovative Gameplay Proposal:
o Proposed a unique gameplay concept involving rhythm reproduction through tapping on mosquitoes.
• Frame Animation Study from Rhythm Heaven:
o Studied frame animations from Rhythm Heaven to create animations for a mini-game involving hitting mosquitoes.
• Background Art Variation Design:
o Designed different variations of the game background based on a provided art concept, reflecting changes over different time periods.
• Spine Animation for DeepMusic Pet Band Concept:
o Produced Spine animations for the early concept of DeepMusic Pet Band, involving the disassembly of character illustrations, bone rigging, weight distribution, and exporting frame animations.